Monday, February 6, 2017

Bork Day 14 (Two weeks and some reflection PART 1)

Two weeks in and where am I at, and more importantly, am I having fun?

Let us look at the rules quick and go over them in terms of 'fun'.

Da Rulez (thanks Cosmo)

1. All ships and equipment must come from loot, mission rewards, or be player made.

This rule means you cannot buy equipment or ships off the market. In many ways, this is the core of this variation of playing. The major downside of this is the need to get ships build and the availability of a couple of the high end materials. Regardless, I would say rule is pretty solid.

Fun: Yes.

2. No new player Experience, no Career Agents, no SOE arc.

If you are totally new, I would recommend you skip this rules since you are learning the game and this will get you a healthy supply or starter isk and ships. You have wiggle room. Since this is a semi-finite source (albeit you can run the career agents three times for an Alpha and 12 times as an Omega, not to mention the SOE arc every three months) it allows for mistakes and gets you over some of the initial hurtles. I would argue that melts down the ships to make other ships is legal I suppose.

Fun: Yes if you are experienced. No, if you are new.

3. The only thing that can be purchased are skill books, corporation creation fees, applicable taxes, clone charges, and BPOs. (BPCs only if not seeded on open high-sec market).

Initially this seems like a good rule, but unless you are in a group, the BPO only rule is going to become a pain (cruiser BPOs are 80 milllion isk for example). In addition a few items can only be purchased and not built, the biggest issue being Planetary Interaction Command Centers.

Fun: Not really. I would recommend BPCs from Contracts. Buying Command Centers from NPC stations, as well as other NPC only items should be allowed.

Part 2 tomorrow...

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